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        <title>Aftermath</title>
        <description></description>
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        <title>Aftermath</title>
        <link>http://aftermath.chaosdeathfish.com/</link>
        <url>http://aftermath.chaosdeathfish.com/_media/favicon.ico</url>
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    <item rdf:about="http://aftermath.chaosdeathfish.com/advancement?rev=1501538281&amp;do=diff">
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        <dc:date>2017-07-31T21:58:01+00:00</dc:date>
        <title>advancement</title>
        <link>http://aftermath.chaosdeathfish.com/advancement?rev=1501538281&amp;do=diff</link>
        <description>Advancement

In Aftermath the acquisition of skills is not a representation of learning skills per se, but rather remembering the skills your character used to have. At the start of the game your character has forgotten all but their most basic of skills. Over the course of the game, your character slowly regains some of their memories in the form of skills they used to know. In the first term they shall be able to remember some of their more specialized skills and in the second term they will s…</description>
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        <dc:date>2017-07-31T21:57:12+00:00</dc:date>
        <title>character_creation</title>
        <link>http://aftermath.chaosdeathfish.com/character_creation?rev=1501538232&amp;do=diff</link>
        <description>Character Creation

Summary

	*  Decide who you are.
	*  Choose your Lingering Memories.
	*  Choose your survivor group (or independence).
	*  Choose your Basic Skills.
	*  Choose your Quirks
	*  Write your public bio.

Who are you?

The first thing to think about is to ask yourself what sort of character you want to be: a daring explorer ready to dive into the world; a stalwart hero who just wants to protect what’s left of humanity; an inspired architect who wants to rebuild the world in their …</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-11-29T11:16:36+00:00</dc:date>
        <title>characters</title>
        <link>http://aftermath.chaosdeathfish.com/characters?rev=1511954196&amp;do=diff</link>
        <description>Character Biographies

Dead/Retired</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-10-24T10:47:11+00:00</dc:date>
        <title>conduct_and_themes</title>
        <link>http://aftermath.chaosdeathfish.com/conduct_and_themes?rev=1508842031&amp;do=diff</link>
        <description>Conduct and Themes

All games run by the Oxford University Role-Playing Games Society are subject to the Conduct and Acceptable Themes Policy which can be found on the OURPGSoc website. It is expected that all GMs and players will be familiar with this policy when playing Aftermath.

Aftermath is a game about an apocalypse, which is an inherently dark subject; widespread death and destruction isn't a traditionally</description>
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        <dc:date>2018-03-06T10:35:35+00:00</dc:date>
        <title>contents</title>
        <link>http://aftermath.chaosdeathfish.com/contents?rev=1520332535&amp;do=diff</link>
        <description>Start


New to Roleplaying

When and Where

Style and Tone

Conduct and Themes

FAQs

Eternity

News

Characters

NPCs

----------

Setting

Memories

History

Current Situation

The Signs

Geography

Flora and Fauna


Survivors

	*  The Bureaucrats
	*  The Heralds of New Dunia
	*  The Humanitarian Movement
	*  The Neighbourhood Watch
	*  The Sons, Daughters, and Children
	*  The Truth
	*  The Watched

----------

System

Character Creation

	*  Skills
	*  Quirks
	*  Advancement
	*  Example Char…</description>
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        <dc:date>2017-07-31T21:53:50+00:00</dc:date>
        <title>current_situation</title>
        <link>http://aftermath.chaosdeathfish.com/current_situation?rev=1501538030&amp;do=diff</link>
        <description>Current Situation

Two months in and life has become somewhat routine. Rudimentary shelters have sprung up as people begin constructing more permanent homes to protect them from the elements. Regular enough supplies of food can be found; not enough to gorge on, but enough to get by, meaning you don't have to devote all your time to foraging. As close to</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2018-03-07T13:57:33+00:00</dc:date>
        <title>eternity</title>
        <link>http://aftermath.chaosdeathfish.com/eternity?rev=1520431053&amp;do=diff</link>
        <description>Eternity

IC

What Happened Next

	*  Monument
	*  New Monument Government
	*  The Truth

Other Documents

	*  Flora and Fauna
	*  Pokedex
	*  Cybernetics, Dr S-005 and &quot;Oh, Look! I've been Impaled!&quot;
	*  The Teardrops
	*  Dandelion

Faction Private Briefs

(Now available to everyone)

	*  The Humanitarian Movement
	*  The Bureaucrats
	*  The Watched
	*   The Sons, Daughters, and Children
	*   The Neighbourhood Watch
	*   The Truth
	*   The Heralds of New Dunia

Bonus Material

	*   Dandelion Tra…</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-10-09T16:25:07+00:00</dc:date>
        <title>example_characters</title>
        <link>http://aftermath.chaosdeathfish.com/example_characters?rev=1507566307&amp;do=diff</link>
        <description>Example Characters will appear at a later date.

Example 1

Character Name: Omar Kinsfolk


Lingering Memories:


	*  Person: His father, who was very supportive and fun.
	*  Profession: He remembers being a wilderness explorer, evading dangerous beasts as he survives in the unknown wilderness.</description>
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        <dc:date>2017-09-27T15:53:04+00:00</dc:date>
        <title>faqs</title>
        <link>http://aftermath.chaosdeathfish.com/faqs?rev=1506527584&amp;do=diff</link>
        <description>FAQs

Here we present some frequently asked questions about the game. If your question isn't answered here, do of course feel free to get in touch with the GM team.

Can I make up my character's past/O.C. remember my character's past, even though I don't know it I.C.?</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:54:10+00:00</dc:date>
        <title>flora_and_fauna</title>
        <link>http://aftermath.chaosdeathfish.com/flora_and_fauna?rev=1501538050&amp;do=diff</link>
        <description>Flora and Fauna

Much like people, many plants and wildlife have survived the disaster, and can be found throughout the ruins. Although nobody recognises or remembers any of them from prior to the disaster, more has been learnt over the months you do recall.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:54:02+00:00</dc:date>
        <title>geography</title>
        <link>http://aftermath.chaosdeathfish.com/geography?rev=1501538042&amp;do=diff</link>
        <description>Geography

You haven’t just awoken to a world stricken by disaster, but to a Dunia entirely removed from anything you can recall. There's very little about the world that you can remember, and in the time since the calamity, you’ve had time to familiarise yourself with your immediate surroundings. However, without any proper maps to be found, very little is known of what lies beyond.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:54:28+00:00</dc:date>
        <title>heralds_of_new_dunia</title>
        <link>http://aftermath.chaosdeathfish.com/heralds_of_new_dunia?rev=1501538068&amp;do=diff</link>
        <description>The Heralds of New Dunia

“Why let our past – of which we know so little – dictate our future? Why let our fear of what we’ve forgotten hold us to ransom? Letting go of our former selves and our old customs is the only way to achieve progress. This will be a leap of faith, but once you make it, I promise you this: a new Dunia awaits.”</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/history?rev=1501538023&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:53:43+00:00</dc:date>
        <title>history</title>
        <link>http://aftermath.chaosdeathfish.com/history?rev=1501538023&amp;do=diff</link>
        <description>Two Months Ago

Around two months ago you woke up. This in itself isn't anything out of the ordinary, aside from two minor details. One, you couldn't remember anything, and two the world appears to have recently ended.

You wandered around dazed at first. You appeared to find yourself in a what could have once been a city, great rubble of gleaming metal, shards of glass and smashed displays, broken paving and upturned flagstone lay all around while nature crept in. Weeds had sprung up in the gap…</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/id?rev=1512762093&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-12-08T19:41:33+00:00</dc:date>
        <title>id</title>
        <link>http://aftermath.chaosdeathfish.com/id?rev=1512762093&amp;do=diff</link>
        <description>Gm Steph



Email: &lt;gm steph@aftermath.chaosdeathfish.com&gt;

bio</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/intro_to_the_wiki_system?rev=1501538379&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:59:39+00:00</dc:date>
        <title>intro_to_the_wiki_system</title>
        <link>http://aftermath.chaosdeathfish.com/intro_to_the_wiki_system?rev=1501538379&amp;do=diff</link>
        <description>Intro to the Wiki System

For those of you who are new to OURPGsoc Society Games, this page is here to serve as a primer to the wikis and how we are using them for the game.

As always, if you have any questions regarding any of this, don't hesitate to email the</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/introduction?rev=1507412850&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-10-07T21:47:30+00:00</dc:date>
        <title>introduction</title>
        <link>http://aftermath.chaosdeathfish.com/introduction?rev=1507412850&amp;do=diff</link>
        <description>Introduction: New Players, Read This First!

Hello, and welcome to the website for Aftermath, the Michaelmas 2017/Hilary 2018 freeform game for the Oxford University Roleplaying Games Society. If you've never played any sort of roleplaying game before, never fear! Here's a quick introduction. If you're a seasoned roleplayer, feel free to check out the quick guide to sections of the site at the bottom of this page.</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/memories?rev=1501538016&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:53:36+00:00</dc:date>
        <title>memories</title>
        <link>http://aftermath.chaosdeathfish.com/memories?rev=1501538016&amp;do=diff</link>
        <description>Memories

The one thing every survivor seems to have in common is a lack of memories. Some of the finer details of this amnesia varies from person to person, but the broad strokes are consistent between people.

By and large, most people can remember basic personal care - feeding yourself, enough sense to avoid injury, movement and speech are all present. In general, though, nouns aren't great. You can broadly remember that things like trees and animals are</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/mentham?rev=1520431182&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-03-07T13:59:42+00:00</dc:date>
        <title>mentham</title>
        <link>http://aftermath.chaosdeathfish.com/mentham?rev=1520431182&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/news?rev=1508853031&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-10-24T13:50:31+00:00</dc:date>
        <title>news</title>
        <link>http://aftermath.chaosdeathfish.com/news?rev=1508853031&amp;do=diff</link>
        <description>News

These pages reflect events of note happening around monument that anyone would have access to. 

	*  Turn 1 News
	*  Turn 2 News
	*  Turn 3 News
	*  Turn 4 News
	*  Turn 5 News
	*  Turn 6 News
	*  Turn 7 News
	*  Turn 8 News
	*  Turn 9 News
	*  Turn 10 News
	*  Turn 11 News
	*  Turn 12 News
	*  Turn 13 News</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/npcs?rev=1519243481&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-02-21T20:04:41+00:00</dc:date>
        <title>npcs</title>
        <link>http://aftermath.chaosdeathfish.com/npcs?rev=1519243481&amp;do=diff</link>
        <description>GMs

This page is to give you an idea of who each GM is and which NPCs they've played. If you're not sure which GM you need to contact for a specific query, just email the GM team.

 Pronouns have been included for each of the NPCs. Please note that “they” will be singular unless stated as otherwise. Note that all emails to any GM goes to the rest of the GMs, so your email is not private to any one person.</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/quirks?rev=1507220264&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-10-05T16:17:44+00:00</dc:date>
        <title>quirks</title>
        <link>http://aftermath.chaosdeathfish.com/quirks?rev=1507220264&amp;do=diff</link>
        <description>Quirks

Quirks help define particular interesting features about your character. These can be both positive things (which help your character and can be actively employed) and negative things (which hinder your character and may strike without warning).</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/revision_log?rev=1507412940&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-10-07T21:49:00+00:00</dc:date>
        <title>revision_log</title>
        <link>http://aftermath.chaosdeathfish.com/revision_log?rev=1507412940&amp;do=diff</link>
        <description>Revision Log

As we do not have recent changes, we have created a revision log to note any important changes made to the wiki before the start of the game. Around the start of Term this page will no longer be linked from the contents, but will still exist, and any updates made to the wiki after this point will not be tracked. (The purposes here is to assist those who have rad the wiki when it was first published, but want to see what revisions have been made.)</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/skills?rev=1516231815&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2018-01-17T23:30:15+00:00</dc:date>
        <title>skills</title>
        <link>http://aftermath.chaosdeathfish.com/skills?rev=1516231815&amp;do=diff</link>
        <description>Skills

Skills describe what your character is personally capable of.  If it's something outside the realms of simple day to day existence, chances are there's a skill for it. As standard, your characters are usually as good as the average person at day to day activities without having taken a skill in that area.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2017-10-13T10:02:37+00:00</dc:date>
        <title>start</title>
        <link>http://aftermath.chaosdeathfish.com/start?rev=1507888957&amp;do=diff</link>
        <description>Aftermath

The first month was the hardest.

Every day was a fight for resources, scavenging what we could. At night, the howls and cries of others would drift across the ruins. They used to keep me awake, but there’s only so many nights you can go without sleep.</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/style_and_tone?rev=1501616040&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-08-01T19:34:00+00:00</dc:date>
        <title>style_and_tone</title>
        <link>http://aftermath.chaosdeathfish.com/style_and_tone?rev=1501616040&amp;do=diff</link>
        <description>Style and Tone

Aftermath is a post-apocalyptic game, set on an Earth-like planet. Play will be focusing on the rebuilding of society, exploring the world to re-learn all the lost information, and discovering what caused this to happen, such that you can avoid a repeat of it.</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/survivors?rev=1501526037&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T18:33:57+00:00</dc:date>
        <title>survivors</title>
        <link>http://aftermath.chaosdeathfish.com/survivors?rev=1501526037&amp;do=diff</link>
        <description>Survivors

Within Monument

It was difficult, surviving the first few months. While thousands died, others came together to try to help each other. Practicality demanded some cooperation, at least in small groups. And now, with shelters built and regular food being brought in, some groups look back on the devastation and ask 'why', and others ask 'what now'. These are the most notable groups that have formed in the chaotic two months since you found yourselves waking:</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/the_bureaucrats?rev=1501538062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:54:22+00:00</dc:date>
        <title>the_bureaucrats</title>
        <link>http://aftermath.chaosdeathfish.com/the_bureaucrats?rev=1501538062&amp;do=diff</link>
        <description>Bureaucrats

We can rebuild. It won’t be quick and it won’t be easy, but we can restore what we once had. Society, industry, culture, none of those are lost forever, because we're still here. Sure, we can probably survive individually as we are, but we should aim for more than that. Whatever happened, we can't let it destroy that spark of human spirit that drives us to aim ever higher. We can do more than just survive, we can thrive. To do that, we’ll need to get organised.</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/the_humanitarian_movement?rev=1501538079&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:54:39+00:00</dc:date>
        <title>the_humanitarian_movement</title>
        <link>http://aftermath.chaosdeathfish.com/the_humanitarian_movement?rev=1501538079&amp;do=diff</link>
        <description>The Humanitarian Movement

“I learned what plants are poisonous by finding bodies next to them. I learned that what buildings remain are often unstable because I saw one collapse on a group of people. Thousands of us have died in the first week alone, and since then, tens of thousands more have died, starving because they could not gather food, poisoned because they could not tell what is edible and what is poisonous, crushed because their shelter was unstable, from exposure because it was poorl…</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/the_neighbourhood_watch?rev=1501538085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:54:45+00:00</dc:date>
        <title>the_neighbourhood_watch</title>
        <link>http://aftermath.chaosdeathfish.com/the_neighbourhood_watch?rev=1501538085&amp;do=diff</link>
        <description>The Neighbourhood Watch

If something is a danger, hit it with a stick.  If it persists, hit it again.  Hit it enough times, and it might think twice before it decides to do something like that again.  And if you hit enough dangers with big enough sticks, you basically have peace.  Crude?  Maybe, but it's not like we have time to wait for something more sophisticated.</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/the_signs?rev=1501538035&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:53:55+00:00</dc:date>
        <title>the_signs</title>
        <link>http://aftermath.chaosdeathfish.com/the_signs?rev=1501538035&amp;do=diff</link>
        <description>The Signs

While the various signs around the city were the only source of artificial light, the usual cycle of weather, adverts and random flashes of light (presumably due to malfunctions in the system) meant you didn't look at them that closely. The dramatic change to a countdown, and an arrow, pointing off in some direction one day immediately drew your attention.. Exploring further, you noticed similar signs elsewhere in the decaying infrastructure, all with the same countdown, and pointing …</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/the_sons_daughters_and_children?rev=1507806322&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-10-12T11:05:22+00:00</dc:date>
        <title>the_sons_daughters_and_children</title>
        <link>http://aftermath.chaosdeathfish.com/the_sons_daughters_and_children?rev=1507806322&amp;do=diff</link>
        <description>The Sons, Daughters, And Children

“My folks, my fellows, we have been punished. We have been weighed. We have been measured. And we have been found wanting; and justice has reigned from on high against our unholy action. We forgot to whom we owe life and so life was taken. But my friends, we have been given a second chance. The Sun and Sky all their infinite wisdom sent their children to us; the water to purify our deeds and the earth to creep in vines into our ears and through our brains while…</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/the_truth?rev=1501538117&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:55:17+00:00</dc:date>
        <title>the_truth</title>
        <link>http://aftermath.chaosdeathfish.com/the_truth?rev=1501538117&amp;do=diff</link>
        <description>The Truth

Breaking News people! The Truth is here! You all thought Martin was killed by a beast last week? Wrong! That is what we were lead to believe! Sources have informed me that not only was Martin heard by many to be talking about departing our camp, but the headless body was a fake! All of this is ultimately the work of the puppet masters in the shadows. Fear not! We shall drag them into the light! As soon as they remember who they are!</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/the_watched?rev=1501538208&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-31T21:56:48+00:00</dc:date>
        <title>the_watched</title>
        <link>http://aftermath.chaosdeathfish.com/the_watched?rev=1501538208&amp;do=diff</link>
        <description>The Watched

“Reality TV is getting more real, people. We already live in a world where you live and die by your own edited footage of yourself - that is, what other people see of you. Isn't this just a short sidestep over from what we knew before?</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/turnsheeting?rev=1501363189&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-07-29T21:19:49+00:00</dc:date>
        <title>turnsheeting</title>
        <link>http://aftermath.chaosdeathfish.com/turnsheeting?rev=1501363189&amp;do=diff</link>
        <description>Turnsheeting

Summary

	*  A turnsheet period represents three months of in game time.
	*  You have three major actions during this time.
	*  Actions with a plan are more likely to go according to said plan; actions where you have relevant qualities, and any other advantages are more likely to be successful.</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/when_and_where?rev=1507889122&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-10-13T10:05:22+00:00</dc:date>
        <title>when_and_where</title>
        <link>http://aftermath.chaosdeathfish.com/when_and_where?rev=1507889122&amp;do=diff</link>
        <description>Where and When

Sessions will be held in the Daubney Lab in Magdalen College (next to the Botanical Gardens) every Tuesday from 7:30 - 10:00pm (although you may turn up from 7) during the Michaelmas and Hilary Terms. There will be someone outside the room to guide you. See below for details.</description>
    </item>
    <item rdf:about="http://aftermath.chaosdeathfish.com/wounds?rev=1510958490&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2017-11-17T22:41:30+00:00</dc:date>
        <title>wounds</title>
        <link>http://aftermath.chaosdeathfish.com/wounds?rev=1510958490&amp;do=diff</link>
        <description>Wounds

In Aftermath, characters will find themselves in danger from both nature and each other. As such, your characters can acquire a variety of physical wounds, ranging from bruises to lost limbs. Similarly, your character can become ill or poisoned to varying degrees of severity.</description>
    </item>
</rdf:RDF>
